package application.view 
{
	import flare.basic.Viewer3D;
	import flare.primitives.Cube;
	import flare.primitives.Plane;
	import flare.primitives.SkyBox;
	import flare.primitives.Sphere;
	import flash.display.Sprite;
	/**
	 * ...
	 * @author Tiago Salomon
	 */
	public class SceneHolder
	{
		private var container:Sprite;		
		public static var scene:Viewer3D;

		public function SceneHolder(container:Sprite) 
		{
			SceneHolder.scene = new Viewer3D(container);			
			SceneHolder.scene.camera.setPosition(0, 0, -100);			
		}
		
	}

}